AI Insights · Timothy · April 2022
Top 5 Disney Games Performance in Costa Rica: Q1 2022
In Q1 2022, the top 5 Disney games in Costa Rica saw varied performance in downloads, revenue, and active users. Here we break down the key metrics for each game.
During the first quarter of 2022, the top 5 Disney games on a unified platform in Costa Rica demonstrated diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Marvel Contest of Champions from Kabam Games, Inc. showed a fluctuating revenue trend. Notably, it peaked at $3.6K in the week of February 7 and experienced a low of $600 in mid-January. Downloads saw a gradual decline, starting from 850 in late December and settling around 221 by the end of March. The weekly active users also decreased from 2.3K at the beginning of the quarter to around 1.4K by the end.
MARVEL Strike Force: Squad RPG, published by Scopely, Inc., experienced a notable revenue spike to $1.4K in late March, following a low of $469 in mid-January. Downloads were relatively stable, with a slight dip to 45 in mid-March before recovering to 120 by the end of the month. Active users showed a declining trend, starting at 562 and ending the quarter at 448.
Star Wars™: Galaxy of Heroes from Electronic Arts had a steady revenue performance, peaking at $863 in the last week of March. Downloads remained relatively consistent, fluctuating around the 60-100 range. The game maintained a strong active user base, with a slight increase from 4.2K to around 4.9K mid-quarter before stabilizing around 4.3K.
MARVEL Future Fight, by Netmarble Corporation, saw a revenue peak of $653 in late December and a low of $190 in early February. Downloads dropped significantly from 614 in late December to 89 by the end of March. Active users also decreased from 4.4K to 3.4K over the quarter.
The Simpsons™: Tapped Out, another title from Electronic Arts, exhibited a revenue peak of $535 in the week of March 21. Download numbers fluctuated, starting at 791 in late December and dropping to 281 by the end of March. Active users decreased from 5.1K to 3.7K throughout the quarter.
These insights illustrate the varying performance of Disney games in Costa Rica during Q1 2022. For more detailed analytics and trends, visit Sensor Tower.